Which parts of the map did you like the best, and which the least?
2. Are there any ZDoom/Skulltag tricks that you think I should add? Keep in mind that I'm not going to be doing any scripting.
3. I get the feeling that some of my item placement isn't too great. Any suggestions on that?
4. This version does not have any music. I had a music, but I took it out because I thought it didn't fit. I'm going for music that conveys both the desolation of the place as well as a sense of danger/rapidness/battle music/etc... do you have a MIDI like this? If so, please attach it to your email.
5. Any bugs you'd like to report?
6. What else should I add, delete, or change?
7. If you had to choose the level's final name, what would it be (you don't have to answer this one if you suck at names as bad as I do)?
8. Any other comments?
Download icebase_beta.zip (136 KB)
Before playing, I'd advise you read the text file; it has tips and secrets in it (as well as the a copy of the list of questions above).